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Ratchet & Clank: Rift Apart


Milan Records 06/09/2021 Download
 

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# Track   Duration
1.Rift Apart3:19
2.Festival of Heroes3:54
3.A Most Nefarious City4:06
4.Sweet Home Sargasso4:08
5.Ride Through the Omniverse2:16
6.Ode to Nefarious1:58
7.Meet Me at Zurkie's3:00
8.Urfdah Mesa Major3:34
9.Blizar Prime'd and Ready4:47
10.Molonoth Means Paradise4:44
11.Cascading Entropic Fissure4:02
12.A Tale of Two Cordelions5:01
13.Glitch in the System3:05
14.A Late Arrival2:10
15.Battle for Sargasso1:49
16.Urfdah Mesa Minor1:41
17.Y'Ardolis3:53
18.Zordoom and Gloom4:03
19.Culmination at Corson V5:36
20.Join Me at the Top2:29
 69:34
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Ratchet & Clank: Rift Apart

Added on Wednesday, June 16, 2021  

Ratchet & Clank: Rift Apart

Milan Records presents Ratchet & Clank: Rift Apart (Original Soundtrack) with music by Mark Mothersbaugh and Wataru Hokoyama. Available everywhere now, the album features music written by Mothersbaugh and Hokoyama for the latest installment in the PlayStation® video game franchise, available to play on the PlayStation®5 (PS5™) console since Friday, June 11, 2021.

Milan Records presents Ratchet & Clank: Rift Apart (Original Soundtrack) with music by Mark Mothersbaugh and Wataru Hokoyama. Available everywhere now, the album features music written by Mothersbaugh and Hokoyama for the latest installment in the PlayStation® video game franchise, available to play on the PlayStation®5 (PS5™) console since Friday, June 11, 2021.
The 20-track collection combines synth-heavy electronic production with cinematic orchestrations to create the perfect soundscape for Ratchet and Clank's intergalactic adventures.

Of the soundtrack, composer Mark Mothersbaugh says, 'It takes an army to create a soundtrack for a video game these days, and there are a number of writers, arrangers, orchestrators, players, synth programmers that were involved. For games in general, you have to be aware that a particular level and the music embedded in it will sometimes be around for a long time, so you want to make sure your themes and melodies are iconic. The video game genre is very satisfying because of the craftsmanship involved and the attention to detail. Ratchet & Clank: Rift Apart is probably the best game score I ever got to work on.'

Of the soundtrack, composer Wataru Hokoyama says, 'It was just so much fun working on such an epic game like Ratchet & Clank: Rift Apart.
The depth of the worlds that the game took place in allowed us to write in so many varieties of style.
Working with the teams at Insomniac Games and Sony Interactive Entertainment was so amazing. They're full of great people who love and enjoy what they do, and they welcomed us as members of their big family throughout the project.
The feeling of 'Let's have so much fun co-creating the world of Ratchet & Clank sound together' felt so special, and it became one of the most memorable video game projects for me.
It's important for me to mention that it was Mark Mothersbaugh who brought me on board with this game project. Mark has been like a fatherly figure to me in my music career.
We've done multiple blockbuster films together, and it's such an honor to have my name credited next to the DEVO legend. I look forward to our future collaborations.'

( - Milan Records / Sony Masterworks - )


More info at: Playstation (French)

More info at: Composer Mark Mothersbaugh Official Site





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