Land of the Dead


Colosseum (4005939666620)
Varèse Sarabande (0030206666625)
Movie | Released: 2005 | Film release: 2005 | Format: CD, Download
 

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# Track   Duration
1.Sometime Ago2:15
2.Eats1:03
3.Big Daddy2:26
4.Call it a Night2:32
5.Last Night2:43
6.Department Store Raid2:13
7.Into Liquor Store0:50
8.Liquor Store2:25
9.Military Zone0:57
10.Saving Slack1:03
11.Cholo Escapes0:18
12.Zombie Targets1:24
13.Stealing Dead Reckoning3:09
14.Meeting Kaufman0:53
15.Leaving Mouse1:31
16.Team Into City2:09
17.Looking for Ammo3:37
18.Shoot Manolete1:21
19.Driving to Drop Off2:47
20.Zombies on the River Bank1:22
21.Surface2:07
22.City Battle3:56
23.Overcome Cholo2:05
24.Back to the City2:56
25.Cholo Bitten1:11
26.The Battle Continues1:20
27.Mercy Killing2:16
28.Zombies Enter Mall0:45
29.Mall Slaughter1:54
30.Dead Reckoning Under Siege1:36
31.Get Away2:51
32.You Have No Right!0:37
33.Gasoline4:01
34.The Massacre2:18
35.Now We Can Go0:28
36.To Canada6:50
 74:09
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Land of the Dead - 02/10 - Review of Tom Daish, submitted at (English)
It seems churlish to grumble that too many soundtracks are released these days, but on the evidence of scores such as Land of the Dead by Reinhold Heil & Johnny Klimek, not every note committed to celluloid needs also to be committed to shiny disc. Regular readers will know my lack of fondness for horror scoring although, in truth, Land of the Dead is more of a banging action score with overlays of high end twittering and other assorted stingers to indicate that something horrific has instigated the running around, shouting and explosions. The quieter moments are fairly a typical mixture of suspended string notes and punctuated by rumbling and brief drumming outbursts.

The back insert indicates that the score is not only composed by, but also performed, programmed and designed by the composing duo, assisted by their Zimmer-style entourage of Gabriel Mounsey, Shawn Thomas Odyssey and Bruce Winter. Unfortunately, it's all so non-descript and monotonous in its two moods of lots of banging or slightly less banging that even having five people inputting onto computers (Apple's Logic Audio, apparently) is still insufficient to make it worth hearing. A couple of action cues are functionally exciting, but really need something more interesting surrounding them and most of the quieter material is even more tedious. The only really effective cue at the low key end is The Massacre, which is a respectable adagio, although the synthetic strings start to seriously show their limitations.

Aside from The Massacre, the lack of an orchestra isn't much of an issue and the brass samples are often especially convincing, which is all the more surprising as they invariably come off worst when reproduced by computer. However, at almost an hour and a quarter, the soullessness of the experience becomes clear and by the end, leaves the listener gagging for something more substantial.


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